Polychotomy

Session 8: In the Jungle
xpreport

our intrepid heroes engaged in what was for the most part a standard dungeon crawl, with the addition of some bizarre topology, a camel blocking the passageway a couple of times, and the always most welcome feared spectre of TPK.

Game Dates: VII 417/2/54

the XP report

encounter CR num. XP per total XP
ape 1 1 300 300
poison needle trap 1 1 300 300
large centipede 1 2 300 600
choker 2 1 600 600
saltor 3 1 900 900

that’s a total of 2700 XP among 5 people for a total of 540 XP each.

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Session 7: Yet Another Brother
xpreport

our wiley heroes met Kalon and Falom’s long-lost (indeed, until now, unknown) elder triplet Dalong. a second-hand cry of maternal distress resulted in – well – shopping. a lot of shopping. the heroes then departed the Peace for points less peaceful, spent a little time humping, wondered at the disappearance of a recent acquaintance, got back to nature, and tried to convince a camel to go:

  • down stairs
  • into a jungle
  • into a cave

. pity them.

Game Dates: VII 417/2/51 – 53

the XP report

encounter CR num. XP per total XP
shopping 0 4? 5? 0 0
assorted urban encounters 1 1 (effective) 300 300
leopard 1 1 300 300
intractable, bilious camel 1/4 1 75 75

that’s a total of 675 XP among 5 people for a total of 135 XP each

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Session 6: The Bottle and Animal Inspections
xpreport

so lessee, how to describe today’s action? an unexpected stroke of good luck had one of our wiley heroes crawling as far into the bottle as he could and trying to stay there. it turns out that not everyone who claims to be a customs inspector is a customs inspector. but, turnabout being fair play, it turns out that not everyone who claims to be an animal inspector is an animal inspector either. bob had beer, falling down was the pits. and suddenly, at the end of all things, a familiar face left assorted mouths hanging open.

players are encouraged to expand on that, or not, as they see fit.

Game Dates: VII 417/2/51 (although the day’s not yet done)

the XP report

encounter CR num. XP per total XP
hellhound 3 2 900 1800
assorted urban weirdity 1(ish) 2 300 600

that’s a total of 2400 XP among 5 people for a total of 480 XP each

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Session 5: The Overlords
xpreport

our wiley heroes dealt with a totally unexpected attack in the night and then decided to hang around with slavers for a while, and often unfriendly slavers at that, with resultant moral dilemmas and sweet PC-on-PC violence!

Game Dates: VII 417/2/50

the XP report

encounter CR num. XP per total XP
redcap 2 1 600 600
assorted diplomatic 1/3 1 100 100
imp 2 1 600 600
PC-on-PC violence 2 1 600 600
hobgoblin 1/2 2 150 300

that’s a total of 2200 XP among 5 people for a total of 440 XP each

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Session 4: What is Up and Down?
xpreport

our wiley heroes spend some time exploring alternative approaches to gravitation, knock out a donkey (or is it just sleeping?), chat up a dragon, and get sandblasted (well, gritblasted).

Game Dates: VII 417/2/48-49

the XP report

encounter CR num. XP per total XP
not-quite-a-zip-line(more problem solving) 1/4 1 75 75
dragon (diplomatic) 1/2 1 150 150
air mephit 3 1 900 900

that’s a total of 1125 XP among 5 people for a total of 225 XP each

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Session 3: Almost Dead
xpreport

again, the monday and saturday mobs exhibit weird synchronicities. again, our Noble, Generous, Omnibenevolent and indeed Flawless DM experienced the joy of bringing over half of the party very very close to death’s door (i.e. below 0 hp) without actually killing anyone. before that, of course, our heroes played with dirt, there was some more mucking about with the fundamental nature of space, and one of them got tied up by the rest (not that there’s anything wrong with that).

Game Dates: VII 417/2/45-47

the XP report

encounter CR num. XP per total XP
earth elemental 1 1 300 300
assorted switches (problem solving) 1 1 300 300
not-quite-a-zip-line (problem solving) 1/3 1 100 100
blood hawks 1/2 4 150 600

that’s a total of 1300 XP among 5 people for a total of 260 XP each. enjoy.

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Session 2: Up Up
xpreport

so our group spent most of the session underground, cautiously exploring what was supposed to be a straightforward trip through a simple shard. it started with Sweg not being where he was supposed to be. then the lights went out. after that was a rather alarming trip to the bathroom. and then the fundamental nature of space got confused. up/up!

Game Dates: VII 417/2/42-44

the XP report

encounter CR num. XP per total XP
Darkmantle 1 1 300 300
Spider Swarm 1 1 300 300
Dart Trap 1 1 300 300
Spear Trap 1 1 300 300
Poison Door Handle Trap 1 1 300 300

that’s a total of 1500 XP among 5 people for a total of 300 XP each. enjoy.

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Session 1: And So It Begins
xpreport

the saturday mob had their first session this afternoon. our intrepid adventurers:

  • went for a walk in the woods
  • emulated the monday mob in a couple of respects
  • played with a cat
  • explained that these aren’t the droids you’re looking for
  • went boating
  • didn’t die (this time)

Game Dates: VII 417/2/40-41

the XP report

encounter CR num. XP per total XP
small monstrous centipedes 1/4 2 75 150
medium monstrous centipede 1/2 1 150 150
leopard 2 1 600 600
goblins (diplomatic) 1/3 4 100 400
nixie (diplomatic) 1 1 300 300
water elementals 1 2 300 600

total XP: 150 + 150 + 600 + 400 + 300 + 600 = 2200 amongst 5 PCs, that’s 440 XP each.

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