After speaking again with the doorknob (seems to be the front line security, no doubt it can summon aid) we entered the upper apartments to discover our natural senses being played with again. A “hyper” cubed room with 6 “doors” (circular opening passageway) open into near identical rooms with one extra door invovled. this room changes orientation depending on how it’s accessed. It also changes the room being accessed. Another most interesting feature is if the circular doors are opened twice, the gravity in the room will reverse, and a painful drop to the ceiling/floor will result. We’ve found a library, and what seems to be her office and waiting area (mapping details to follow). Others have left a note for her, but are curiously worried that we’ll be in some form of trouble for snooping around. I think leaving a note expressly shows we’ve been snooping, but whatever. Currently our scout is attached to the mimic egg(as it turns out) I was sent to retrieve, which in turn, is attached to a wall. Damn mimic eggs. At least I’ve dealt with one in the Peace before. I’m certainly glad this one comes with no Silver Dragons. Just maybe a giantess. I hope someone has some rum(I believe I’ll start carrying some from now on), otherwise we’ll have to burn our scout off the egg with acid, and I’d rather not damage the egg.
the XP Report
|finding your way around to be determined once you actually overcome the challenge none at the moment|
that’s a total of 5400 XP amongst six PCs, for a total of 900 XP each. Kalon, Nevyn, Suma – welcome to seventh level!