Wow, that was close! There were three doors left in the room we were left in. Door #1 help some food, bedrolls, toiletries and a note suggesting we hang tight written by “DK”. Not sure who that is. Maybe Dalong? Of course waiting around isn’t really our style. So we tried Door #2. Another spider like creature. No biggie. We dealt with it handily. I got a bit scratched up, but not really anything to worry about, so I didn’t bother anyone for healing.
Finally came Door #3. Before opening it, Camus and Shego said they heard some wailing or screaming or something from the other side. I wasn’t too stressed about it. So far nothing had been a big problem in here. I opened the door. The other side was different from the previous doors. A huge dark room/chamber/cavern with an icy bridge over it. Some flying things appeared in the darkness and emitted a horrible scream that had a number of us stunned. I couldn’t do anything for a while and one of the beasties took advantage of my stunned state and scratched me some more. Then a sheet of energy came out of the darkness and I knew no more.
I’m told that Shego took the lead. From what he tells me, he saved the day for us. Taking down at least three of the six flying things himself. I’ve also heard the Suma’s summoned elemental might have been elemental to our victory and that Ash and Kalon might have had something to do with our continued survival. In particular, I owe Ash a big one. Apparently, with Suma stunned he did an amazing move and hit me with a cure wand to keep me from dying.
The only thing I’m clear of is that Camus and I were both close to death a number of times.
Next time, I heal up before opening doors in an unknown environment.
The XP report
|critter||CR||lvl 11||lvl 12||lvl 13|
|six vrocks||6 × 9||6 × 1650 = 9900||6 × 1200 = 7200||6 × 975 = 5850|
i find it mildly amusing that the single retriever and the half-dozen vrocks come out to the same XP value. the retriever probably shouldn’t give you full XP, as you dealt with it easily. the vrocks, on the other hand, are probably worth extra, given all the trouble they caused you. so i figure it balances out. dispute with me at your peril.the totals:
|character level||total XP||among six PCs means you get|
that’s a new level for ash, suma, and drentch. welcome to 13th, y’all.
tiny geeky thing to add: when ash joined the saturday Mobb, he was 3772 XP behind kalon. he’s now 10 XP behind kalon. the point: lower-level characters really do progress more quickly.
oh, and someone was asking when this all started (in game). the first session of the dearly departed Monday Mobb was on VII 417/2/39-40. as it’s now VII 417/4/15, that means that 95 days have passed. so you’re averaging something like one level every 7-8 days.